While holding the shot button, the direction of the character is locked. Radius of the cartridges has been increased, which makes it easier to shoot at flying targets. The character returns to its original state automatically when you release [raise weapon] button/axis. The elevators are a little faster now. Jumping algorithm slightly tweaked
Hi, here’s the first update. Fixed a bug where a character would get stuck inside Harmony forever. When traveling on Harmony, it was not possible to display the menu. Some sprites were displayed distorted. Slightly reduced transition time between areas. Have a nice trip
This is our first episode of the planned trilogy about robots, humans, non-humans and the aftermath of planetary colonization.